ground · the planet itself
Terrain
Turns the map into a relief model using a height for every pixel.
What it shows
Turns the map into a relief model using a height for every pixel. Relief shading draws light and shadow on a flat map, and true 3D raises the ground when the map is tilted. Vertical exaggeration can be set from 0.5x to 4x.
Where the data comes from
Mapzen Terrarium elevation tiles on AWS Open Data (from SRTM, ASTER and GMTED); static.
Reading the map
Shading is lit from the north-west, the usual cartographic convention.
Units Elevation in metres.
Put this map on your site
Writing about it? Embed this live map: one iframe, free, no tracking, it stays up to date on its own.